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Author Topic: Mark Of Chaos Map Modding  (Read 20058 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 92 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 175 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 93 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 170 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 97 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 167 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 93 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 168 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 97 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 168 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 91 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 168 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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