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Author Topic: Mark Of Chaos Map Modding  (Read 56317 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 693 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 576 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 707 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 604 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 698 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 532 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 708 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 555 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 716 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 521 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 674 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 552 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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