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Author Topic: Mark Of Chaos Map Modding  (Read 18090 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 88 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 164 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 91 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 156 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 92 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 157 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 90 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 157 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 94 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 157 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 88 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 156 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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