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Author Topic: Mark Of Chaos Map Modding  (Read 10291 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 31 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 95 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 32 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 87 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 34 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 88 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 28 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 89 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 33 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 90 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 30 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 88 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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