November 22, 2017, 04:46:34 AM

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Author Topic: Mark Of Chaos Map Modding  (Read 8405 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 17 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 84 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 18 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 76 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 19 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 76 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 14 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 77 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 19 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 78 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 18 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 76 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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