September 21, 2017, 07:48:15 AM

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Author Topic: Mark Of Chaos Map Modding  (Read 7026 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 9 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 68 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 10 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 63 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 13 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 63 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 9 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 63 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 10 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 64 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 11 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 63 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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