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Author Topic: Mark Of Chaos Map Modding  (Read 12743 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 62 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 132 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 65 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 122 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 64 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 123 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 62 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 124 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 65 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 126 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 60 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 123 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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