December 14, 2017, 04:18:04 PM

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Author Topic: Mark Of Chaos Map Modding  (Read 8887 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 19 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 87 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 22 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 79 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 21 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 79 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 17 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 80 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 21 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 81 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 20 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 79 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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