October 22, 2017, 12:45:01 PM

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Author Topic: Mark Of Chaos Map Modding  (Read 7756 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 13 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 78 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 15 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 71 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 15 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 71 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 11 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 72 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 15 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 73 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 14 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 72 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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