June 23, 2018, 08:18:03 PM

Username
Password

Pages: [1] 2   Go Down
Print
Author Topic: dark elve new map  (Read 7625 times)
0 Members and 1 Guest are viewing this topic.
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« on: February 28, 2016, 05:38:54 PM »

a quick preview of the new dark elves map



* preview dark elves map.jpg (147.4 KB, 1000x488 - viewed 122 times.)
Logged
olly
Global Spokesperson
*
Offline Offline

Posts: 1867



View Profile
« Reply #1 on: February 28, 2016, 05:47:05 PM »

Wow this is stunning!

Smiley
Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #2 on: February 28, 2016, 06:05:50 PM »

size comparaison



* size comparaison with original do first map.jpg (63.3 KB. 690x472 - viewed 103 times.)

Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #3 on: February 28, 2016, 06:58:08 PM »

photoscape result


* decoupee.jpg (148.15 KB. 634x500 - viewed 96 times.)

Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #4 on: February 29, 2016, 11:27:26 PM »

test for transition biome tiles


* test smooth.bmp (64.12 KB. 128x128 - viewed 201 times.)

Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #5 on: March 02, 2016, 04:41:05 PM »

a try for 22x22 map tiles made with starcraft 2 maps editor

http://www.mediafire.com/view/kx3j98uyc8dhe4b/test_route_croisement.bmp


and the 484 tiles

http://www.mediafire.com/download/jj8db0mg2wrd2tc/starcraft_2bmp.rar
« Last Edit: March 02, 2016, 04:52:20 PM by illidan » Logged
olly
Global Spokesperson
*
Offline Offline

Posts: 1867



View Profile
« Reply #6 on: March 02, 2016, 09:40:35 PM »

Very Cool!

Smiley
Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #7 on: March 03, 2016, 08:05:31 PM »

new map

please open with blender

http://www.mediafire.com/download/ylkqjodfi93ha4l/test_pour_texture.rar


to do :

_ curve the road
_ ad bulding

Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #8 on: March 05, 2016, 05:20:42 PM »


* ModMap.jpg (166.12 KB. 639x480 - viewed 100 times.)

« Last Edit: March 06, 2016, 01:42:48 AM by olly » Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #9 on: March 05, 2016, 05:41:16 PM »

create a new 22 by 22 using the new map template

https://www.dropbox.com/s/mpvd6vzl0b7bzcd/Mod%20Map%20Template.zip?dl=0


1  ) select a 2816x2816 pixel image as your map master ( this will be cut into 22x22 ( 128 by 128 tile )


2)  with photoscape ( cut the file in 128by 128 squarre ) selecte jepg

3) in batch mod in irfan viewer save file into BMP 256 color

4) copy and paste the image in the to folder ( texture and ltexture )


* IrfanViewBatchRename.jpg (144.92 KB. 1024x630 - viewed 89 times.)

 

« Last Edit: March 06, 2016, 01:52:05 AM by olly » Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #10 on: March 06, 2016, 02:34:39 PM »


* raiding dark elves party.jpg (157.59 KB. 400x399 - viewed 90 times.)

Logged
olly
Global Spokesperson
*
Offline Offline

Posts: 1867



View Profile
« Reply #11 on: March 06, 2016, 02:40:25 PM »

Great idea and retexturing this mod map template only takes a few mins now, thanks.


* fuul mapp.jpg (129.29 KB. 640x480 - viewed 97 times.)



* fuul mapp2.jpg (133.17 KB. 640x480 - viewed 91 times.)



* fuul mapp3.jpg (109.13 KB. 640x480 - viewed 91 times.)


Smiley

« Last Edit: March 06, 2016, 11:52:16 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #12 on: March 06, 2016, 02:43:47 PM »


* 3d model.jpg (86.15 KB. 500x356 - viewed 93 times.)

Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #13 on: March 07, 2016, 01:10:39 PM »

there are gaps between the tiles, do you think that can be solve



http://www.mediafire.com/view/e4lrnjwjthbmddr/gasp.bmp
Logged
illidan
Developer
*
Offline Offline

Posts: 298



View Profile
« Reply #14 on: March 07, 2016, 01:46:19 PM »

snow map


* SNOW DETAIL.bmp (156.24 KB. 271x196 - viewed 91 times.)


http://www.mediafire.com/download/xopr2m6lkfl5h0n/SNOW_LANDSCAPE.rar


farm landscape


* FARM DETAIL.bmp (186.84 KB. 276x231 - viewed 92 times.)



http://www.mediafire.com/download/d5l8zof7f8k17kz/FARM_LANDSCAPE.rar


« Last Edit: March 07, 2016, 01:58:49 PM by illidan » Logged
Pages: [1] 2   Go Up
Print
Jump to: