Warhammer Dark Omen Forum

Modifications => Tools => Topic started by: Ghabry on August 08, 2009, 08:51:00 PM



Title: Wh32Edit: Download and Suggestions for new Version
Post by: Ghabry on August 08, 2009, 08:51:00 PM
I'm working on a new Wh32Edit version since some days
It's written from scratch (GUI-Code partly shared) so don't expect any releases in the next weeks ;)

Changes compared to old version:
- Tab support (open multiply army files in one instance of the program)
- Uses the Wartbed ArmParser Class (by mika and me) for arm-file parsing
- Header Editing (thx to ArmParser)
- Licence will be GPLv3 so you can view the sourcecode ^^

And now I ask you:
What changes do you want compared to the old version? What things disliked you in the old version? Any ideas for a GUI redesign?
What new features do you want (should be related to army file editing of course :P)



If you want you can get the latest "Nightly Builds" from here. Note that they are still far away from being useful so don't overwrite your old one ;).

For sourcecode and changelog visit the SVN Repo (http://code.google.com/p/do-wh32edit/source/list).

If you want to compile it under Linux see this picture (http://ghabry.dark-omen.org/wh32edit/wh32edit-linux-compile.png) (you need gcc and wx2.8-dev package). Don't blame me when it doesn't compile gcc hates more things then Visualstudio Compiler ;).


Title: Re: Suggestions for new Wh32Edit version
Post by: bembelimen on August 08, 2009, 10:29:26 PM
Quick thought: clean up of the smf converter


Title: Re: Suggestions for new Wh32Edit version
Post by: Mikademus on August 09, 2009, 12:10:05 PM
What changes do you want compared to the old version? What things disliked you in the old version? Any ideas for a GUI redesign?
What new features do you want (should be related to army file editing of course :P)

I think it should be written in Turbo Pascal and the GUI should be in text mode, that's the way it was in the olden days and if it was good enough then it should be good enough now! :D


Title: Re: Suggestions for new Wh32Edit version
Post by: Grend on August 09, 2009, 12:44:58 PM
would it be possible to give units new names?


Title: Re: Suggestions for new Wh32Edit version
Post by: bembelimen on August 09, 2009, 12:54:29 PM
would it be possible to give units new names?

You can edit the name, if you switch to the "Attributes" tab.

Other suggestions:

  • Reset to default button (for resetting single regiments without reload the whole save file)
  • Recheck the hover description.
  • (Should we set up a bug tracker?)
  • Add more dependence, for example, if I set the Unit Type to Orc Shaman, then the stuff like "wizard type" etc. should change automatical too. (perhaps with a checkbox "update values"), on the other hand, if I change the "wizard type", then other fields shouldn't be influenced. So there will be only a global change, if I change global values.
  • Related to the point above, WH32Edit should recognize how many equal regiments I use and set stuff like "Duplicate Number" automatical
  • I would like to see a good documentation  ;D

That's enough for now ;)


Title: Re: Suggestions for new Wh32Edit version
Post by: sipax on August 09, 2009, 05:46:53 PM
Wery good idea to make good things better!!!

I think it would be nice to see in new version:

1) New function, which can paste the original troops. For example - I want to make goblins with their true stats, and
I would able to load their from the new function.

2) Tips for the stats. If it possible.

3) Preview of the banner. (if possible)

4) Fixed  save function. **it sometimes DONT save the last change somehow. (i mean not SAVE AS function, only save)


Title: Re: Suggestions for new Wh32Edit version
Post by: sipax on August 09, 2009, 06:40:57 PM
And-

BUG: in editor you can set extra armor of footman (any not mounted) unit to 4.
Which call a bug and will reset EA!


Title: Re: Suggestions for new Wh32Edit version
Post by: Nitrox on August 09, 2009, 08:09:27 PM


1) New function, which can paste the original troops. For example - I want to make goblins with their true stats, and
I would able to load their from the new function.



If i remember this function is in WH32edit.


Title: Re: Suggestions for new Wh32Edit version
Post by: Ghabry on August 09, 2009, 08:43:47 PM


1) New function, which can paste the original troops. For example - I want to make goblins with their true stats, and
I would able to load their from the new function.



If i remember this function is in WH32edit.
Yes it's called copy & paste


Title: Re: Suggestions for new Wh32Edit version
Post by: sipax on August 10, 2009, 06:27:57 AM
.... :-\
I mean you may add a button "add reqiment", which gives you a list of Base Warhammer army.


Title: Re: Suggestions for new Wh32Edit version
Post by: Flak on August 10, 2009, 10:35:50 AM
hehe after 3 campaigns you know all the unit stats i promise  ;)


Title: Re: Suggestions for new Wh32Edit version
Post by: Nitrox on August 10, 2009, 01:30:08 PM
.... :-\
I mean you may add a button "add reqiment", which gives you a list of Base Warhammer army.


If it can be done, it's will be very nice stuff in a WH32Edit! :)


Title: Re: Suggestions for new Wh32Edit version
Post by: Mikademus on August 10, 2009, 05:42:26 PM
If I'm understanding you correctly, you want a button to add a typical regiment of a certain type. Yeah, I had this in WH2EDIT, and it was quite useful.

<secret_note_to_Ghabry>Using the new parser class, you can simply save the "data" array of a typical regiment to a file, and when adding a regiment, just add an empty one and memcpy() over its data</zekrat_n00t>


Title: Re: Suggestions for new Wh32Edit version
Post by: bembelimen on September 08, 2009, 11:43:40 AM
 
.... :-\
I mean you may add a button "add reqiment", which gives you a list of Base Warhammer army.

A nice advanced feature would be a regiment plugin system. That means, that i can "explain" a regiment with for example xml and save the file into a specific folder. Then wh32edit reads all xml files from this folder and I can load this regiment into wh32edit. an export from wh32edit => xml would be nice too. Perhaps it should be possible to save a whole army into one xml file, could be interesting as interface to other applications: export in wh32edit => import into an online army parser for example.

But I don't know how hard it is to implement it. Mika? Ghabry?


Title: Re: Suggestions for new Wh32Edit version
Post by: Mikademus on September 08, 2009, 09:09:30 PM
Nor particularly hard. WXWidgets already has XML support. Might take a bit of time, though, and the amount of data you have to specify is actually very large, so it might be extremely tedious to define a unit in XML...


Title: Re: Suggestions for new Wh32Edit version
Post by: Ghabry on September 18, 2009, 01:14:28 PM
If you want you can get the latest "Nightly Builds" from here. Note that they are still far away from being useful so don't overwrite your old one ;).

For sourcecode and changelog visit the SVN Repo (http://code.google.com/p/do-wh32edit/source/list).

If you want to compile it under Linux see  this picture (http://ghabry.dark-omen.org/wh32edit/wh32edit-linux-compile.png) (you need gcc and wx2.9-dev package). Don't blame me when it doesn't compile gcc hates more things then Visualstudio Compiler ;).


Title: Re: Wh32Edit: Download and Suggestions for new Version
Post by: Ghabry on December 10, 2009, 08:47:28 PM
Just want to annouce that there will be no release before Mid 2010. Have too many other projects because of university that are more important then a hobby tool.
So don't expect it in the calendar ^^.


Title: Re: Wh32Edit: Download and Suggestions for new Version
Post by: Ghabry on April 01, 2010, 06:05:03 PM
OK triple post and another annoucement:
Development of new Wh32Edit is stopped.

I switched from wxWidgets to the superior Qt (is more fun programming with it imo) (and it does not use the uGly ToolKit (GTK) on Linux Operating Systems).
This means I must start from scratch because the code is complete incompatible of course (except the ARMParser).

If there should be ever a new version I will publish the finished version here (but development before its release will be private).


Title: Re: Wh32Edit: Download and Suggestions for new Version
Post by: Grend on April 01, 2010, 08:35:36 PM
It`s not a big problem, the current version works very well.