Warhammer Dark Omen Forum

Warhammer Dark Omen Community => Tavern => Topic started by: Hellvis on January 16, 2024, 09:23:23 PM



Title: Dark Omen ReShade
Post by: Hellvis on January 16, 2024, 09:23:23 PM
Hello everyone,

Since dgVoodoo virtually transforms Dark Omen into a modern DX10/11 application, I wanted to play around with the ReShade shader tool, just to see if there's a way to make it play nice with Dark Omen. There are tons of different shaders for ReShade including color grading, bloom, hdr etc. but I was especially interested in applying depth buffer based effects (especially Depth-of-Field blurring and Screen Space Ambient Occlusion).
I was semi successful, as Dark Omen can indeed produce a depth buffer for the effects, but on panoramic displays, in fullscreen mode it's stretched to full screen dimension from it original image 4:3 aspect ratio, so the shader effects aren't properly aligned with the rendered camera field of view. Fortunately in windowed mode depth buffer scales properly and I was able to run both DoF and SSAO effects.
While the extra shading provided by SSAO is pretty good and I intend to play the game with it, I wasn't able to find a DoF preset that wasn't to jarring for gameplay, so I consider it more as a tool for atmospheric screenshots  :)

Below are some screens:[attachment=1][attachment=2][attachment=3]


Title: Re: Dark Omen ReShade
Post by: olly on January 16, 2024, 10:53:47 PM
Good effort and please keep us posted with your progress.

:)


Title: Re: Dark Omen ReShade
Post by: Kalsonic on February 10, 2024, 04:45:12 PM
Interesting.