Warhammer Dark Omen Forum

Modifications => Maps => Topic started by: olly on July 26, 2008, 02:57:42 AM



Title: Texture Switcher
Post by: olly on July 26, 2008, 02:57:42 AM
2 identical Virtual PCs... one has Texture Switcher


(http://img172.imageshack.us/img172/1697/ts2tg0.th.jpg) (http://img172.imageshack.us/my.php?image=ts2tg0.jpg)


(http://img77.imageshack.us/img77/371/ts3xt3.th.jpg) (http://img77.imageshack.us/my.php?image=ts3xt3.jpg)


The right hand side PC is running Texture Switcher,
since CPU mode prefers Low Textures.

:)

Download it from

http://darkomen.benjamintrenkle.de/en/downloads/miscellaneous.html


and Byru's site 

http://darkomen.blitz-art.com/strona/index.php#

:)


And Take Ghabry's advice for using 2 virtual pcs to test DO Mods


(http://img236.imageshack.us/img236/3966/bothqo0.th.jpg) (http://img236.imageshack.us/my.php?image=bothqo0.jpg)

(http://img236.imageshack.us/img236/5052/allbattle2qy3.th.jpg) (http://img236.imageshack.us/my.php?image=allbattle2qy3.jpg)


:)




Title: Re: Texture Switcher
Post by: bembelimen on July 27, 2008, 11:05:24 PM
Mhh the Game after using the Textureswitcher looks a little bit fuzzy. But overall it looks better with.


Title: Re: Texture Switcher
Post by: aqrit on January 28, 2015, 09:46:39 PM
I'm questioning the need for this...

"Pixel Resolution" on the in-game option screen

"high" = hi-res sprites and texture
"medium = hi-res sprites and ltexure
"low" = lo-res sprites and ltexture


*edited


Title: Re: Texture Switcher
Post by: aqrit on January 29, 2015, 12:03:07 AM
oops never-mind,
needs the high resolution for portraits

however, I'll add texture switching controllable by registry key to my "mod helper" project


Title: Re: Texture Switcher
Post by: olly on January 29, 2015, 07:54:14 PM
Thanks Aqrit, it slightly helps fans who have to run in CPU mode, rather than glorious 3D mode.

:)