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Author Topic: Question about the Remake project  (Read 21296 times)
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danopkt
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« Reply #15 on: January 27, 2017, 07:08:49 PM »

Oh sweet! I didn't realize that project was moving forward as a community project. That's really cool! I'll definitely check it out.

Thanks for the info and updated links!
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artocodes
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« Reply #16 on: January 21, 2018, 05:36:18 AM »

Hi guys.
I'm a fan of the game and heard that you are planning to do a remake. Perhaps I will be useful to you?
I am a web developer, also work professionally in 3D.
Experience:
- Maya (modeling, rig, animation, effects)
- ZBrush
- HTML/CSS/Javascript and Perl
- Database
Well versed in WEBGL (3D web) using three.js
example three.js: http://carvisualizer.plus360degrees.com/classics/
If you need me, let me know.
skype: artocodes
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devast3d
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« Reply #17 on: January 21, 2018, 01:24:16 PM »

Hello and welcome!

I encourage you to join our Slack channel where we discuss most of the things. From what you've listed I think the most usable skill for us currently is 3D modeling. We don't have a person who can spend his time on animation things in UE4 which would be valuable in the future when we will upgrade from sprites to 3d models.

We can also create remake specific web page to advertise it, however, this will be mostly required when the project itself will be close to be finished Smiley
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olly
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« Reply #18 on: January 21, 2018, 01:47:29 PM »

Welcome and invite sent to join Devast's Dark Omen Reborn UE4 remake project

http://forum.dark-omen.org/general-suggestions/dark-omen-reborn-t1393.0.html

We've got hundreds of 3d Warhammer models from 3 Total War Warhammer mods (The Sundering, Call of Warhammer/Rage of the Gods, The End of Times) and loads more models from Return of Reckoning (Warhammer online remake), pretty much every character from every race available with permission to use them. Same goes for over 10,000 Warhammer scenery objects (Fortresses, Huts, Trees from all different Races' lands).

Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
artocodes
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« Reply #19 on: January 22, 2018, 09:16:27 AM »

I encourage you to join our Slack channel
Done! Smiley
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KJVJ
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« Reply #20 on: March 30, 2018, 07:47:04 PM »

Great to hear that it moved forward as a community project.
I have been a developer for 10 years and would like offer my services Smiley.

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olly
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« Reply #21 on: March 30, 2018, 09:28:00 PM »

Hi and welcome,

invite sent

Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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