October 04, 2024, 04:57:26 PM
Homepage
Home
Help
Search
Login
Register
Wiki
Imprint
Warhammer Dark Omen Forum
|
Warhammer Dark Omen
|
Multiplayer
|
Dark Omen Expanded
(Moderator:
Grend
)
Dark Omen 2
Username
1 Hour
1 Day
1 Week
1 Month
Forever
Password
Pages:
1
2
[
3
]
4
5
Go Down
Print
Author
Topic: Dark Omen 2 (Read 174581 times)
0 Members and 1 Guest are viewing this topic.
alavet
Orc Shaman
Offline
Posts: 1008
Re: Dark Omen 2 released (beta)
«
Reply #30 on:
February 02, 2011, 10:12:36 AM »
you dont need to kill fanatics, you need to avoid them :-)
best way is to use your fastest/smallest in heads regiment. for example treeman or mage or small squad of cavalry. you need to "provoke" fanatics and then run back.
well if you unable to "kite" them that way there is really no way to stop them. perhaps using "wide" formation could decrease loses (but will increase possibility of hitting by fanatics). or maybe thats wrong, guess that fanatics go completely random so no formation can save you.
overall if you can deal with them maybe its a good idea to turn your army back and "charge" with every1, so you will be out of range of most fanatics and enemy less likely will charge himself (or suffer some loses from own fanatics)
Logged
Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Lindar
Night Goblin Archer
Offline
Posts: 24
Re: Dark Omen 2 released (beta)
«
Reply #31 on:
February 02, 2011, 02:11:09 PM »
I always try to avoid them when I know the goblins release the fanatics, but with this great Dark Omen expanded it seems almost every goblin regiment has fanatics with them, so often they take me by suprise when I charge them.
Logged
Grend
Moderator
Offline
Posts: 257
Re: Dark Omen 2 released (beta)
«
Reply #32 on:
February 02, 2011, 03:54:55 PM »
Logged
On vacation
Lindar
Night Goblin Archer
Offline
Posts: 24
Re: Dark Omen 2 released (beta)
«
Reply #33 on:
February 02, 2011, 06:04:24 PM »
But back to my first question, is there any detailed information about the new regiments that you control?
Logged
Debeul
Giant Spider
Offline
Posts: 13
Re: Dark Omen 2 released (beta)/multiplayer
«
Reply #34 on:
February 06, 2011, 05:38:44 PM »
Can you use this mod on multiplayer?
Because i tried it against my brother(gameranger) and everytime the game stops(Other player not connected anymore/Dark doesn't work anymore) and one time i could play one but my brother was gone:o
Great mod btw;)
Logged
olly
Global Spokesperson
Offline
Posts: 2290
Re: Dark Omen 2 released (beta)
«
Reply #35 on:
February 06, 2011, 10:10:15 PM »
DOE2 is Great fun in Multiplayer and we all used it for the last monthly Tournament.
http://forum.dark-omen.org/tournaments/tournament-january-2011-t937.0.html;msg9929#msg9929
Hope to see u the battlefield soon!
Download the latest version
http://forum.dark-omen.org/dark-omen-expanded/dark-omen-2-released-beta-t926.0.html
«
Last Edit: February 07, 2011, 12:26:49 AM by olly
»
Logged
and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
ferrozoica
Troll
Offline
Posts: 2
Re: Dark Omen 2 released (beta)
«
Reply #36 on:
February 27, 2011, 10:33:52 PM »
Does this mod affect the origional game files or is it in addition to them?
Logged
lordbraprus
Crossbowman
Offline
Posts: 714
wiiiii
Re: Dark Omen 2 released (beta)
«
Reply #37 on:
February 28, 2011, 03:10:19 PM »
Quote from: ferrozoica on February 27, 2011, 10:33:52 PM
Does this mod affect the origional game files or is it in addition to them?
it reemplaces, as ALL mods, the original files, so make a back of GAMEDATA, PRG, and GRAPCHIS folders , or the entire DO folder
Logged
ito maquiesves
Denny-Crane
Troll
Offline
Posts: 1
Re: Dark Omen 2 released (beta)
«
Reply #38 on:
May 28, 2011, 02:26:57 AM »
Oki so im kind of new at this Dark Omen at pc... so im gonna ask for some help with the install... like what programs are used to extract??(im a little retarded what goes for this such of things)
Logged
olly
Global Spokesperson
Offline
Posts: 2290
Re: Dark Omen 2 released (beta)
«
Reply #39 on:
May 28, 2011, 11:16:47 AM »
Hi Welcome, it's a Great Time to Join ->
http://forum.dark-omen.org/introduction/great-time-to-join-t696.0.html
Dark Omen Expanded 2 is compressed into a .RAR file so you will need to download WinRar to open it.
There's a Tournament this evening if you want to play.
Logged
and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Verntallat83
Troll
Offline
Posts: 4
Re: Dark Omen 2 released (beta)
«
Reply #40 on:
November 13, 2011, 10:18:30 AM »
I followed the installation instructions, but I guess I got it wrong, there is no new campaign, just the old one with some units changed, the units have changed sprites but same names...I did it wrong??
thanks for your hard work!!
Logged
Christophbs
Orc Boy
Offline
Posts: 41
Re: Dark Omen 2 released (beta)
«
Reply #41 on:
November 13, 2011, 11:34:19 AM »
sounds right to me. you will notice it is harder
Logged
Verntallat83
Troll
Offline
Posts: 4
Re: Dark Omen 2 released (beta)
«
Reply #42 on:
November 13, 2011, 12:41:35 PM »
Quote from: Christophbs on November 13, 2011, 11:34:19 AM
sounds right to me. you will notice it is harder
Ok thanks!! Will there by any future updates?
and yes. it is harder!!
Logged
cuthalion
Campaign Creator
Offline
Posts: 385
Re: Dark Omen 2 released (beta)
«
Reply #43 on:
February 20, 2012, 09:56:59 AM »
Hi guys, I played Dark Omen when I was a teen 14 years ago, now nostalgia took me and I found a version for XP and also found this DOE2 thing which interested me a lot.
I copied the files into /gamedata and /graphics, new units with their abilities and sprites do appear (first mission), but the annoying thing is all names are taken from the classic games like I have in my army:
-GB Cavalry
-GB Infantry even though it's clear those are some dwarves with pistols, but no Schepke guys.
-GB Crossbowmen though those are kind of shortbowmen like Goblin Archers were of old.
-GB Cannon - though it may as well be so except for 2 cannoniers instead of 3.
On second mission I got a Cavalry Unit which is called 'Carlson Cavalry' though it looks different.
Could you help me to make the game display all the new names instead of old ones? Thank you.
Probably it's impossible. But it's really annoying to see all those 'Night Goblin Archers' on the battlefield even though there are some Evil-Heads and Spiders firing MY SWORD
Logged
olly
Global Spokesperson
Offline
Posts: 2290
Re: Dark Omen 2 released (beta)
«
Reply #44 on:
February 22, 2012, 08:02:47 PM »
Hi and welcome, it's a great time to join ->
http://forum.dark-omen.org/introduction/great-time-to-join-t696.0.html
However, regarding your issue, I will have to reinstall DOE2 again and check it out,
Logged
and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Pages:
1
2
[
3
]
4
5
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
Warhammer Dark Omen Community
-----------------------------
=> News
=> Tavern
===> Introduction
=> Website Related
-----------------------------
Warhammer Dark Omen
-----------------------------
=> Singleplayer
=> Multiplayer
===> Rules and Standards
===> Tournaments
===> Armybuilds
=====> Empire Armybuilds
=====> Greenskin Armybuilds
=====> Undead Armybuilds
===> Tactics
=====> Empire Tactics
=====> Greenskins Tactics
=====> Undeads Tactics
===> Dark Omen Expanded
===> Black Prophecy (Dark Omen Mod)
=> Help Section
=> Tactical wargaming and other Warhammer games
-----------------------------
Multiplayer Campaign
-----------------------------
=> Dark Omen Conquest
-----------------------------
The Remake Project
-----------------------------
=> OMG WARTBED
=> Bright Portents
=> General Suggestions
-----------------------------
Modifications
-----------------------------
=> 3D Scenery Models
=> Maps
=> 2D Sprites
=> Troops
=> Tools
=> Campaigns
Loading...