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Author Topic: Conquest Battleground  (Read 115008 times)
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bembelimen
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« Reply #15 on: September 05, 2009, 06:41:13 PM »

Orange
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Nitrox
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« Reply #16 on: September 05, 2009, 07:01:51 PM »

Brown
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alavet
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« Reply #17 on: September 06, 2009, 09:10:38 AM »

may i use Lime since this is the only colour Opera showing me at home Smiley is it possible?
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Ghabry
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« Reply #18 on: September 06, 2009, 10:03:41 AM »

Teal
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warhammerfreak
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« Reply #19 on: September 06, 2009, 10:50:39 AM »

As we orcses say: GREEN IS BEST (heard it like a thousand times in dark crusade Grin)
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alavet
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« Reply #20 on: September 06, 2009, 11:18:29 AM »

small reminder for new members: http://forum.dark-omen.org/overview/conquest-game-book-t352.0.html
artifacts & some troops are limited in number! keep it in mind!
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Cholio
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« Reply #21 on: September 06, 2009, 05:10:32 PM »

Blue as the color of my pweeeetty eyes..  Grin
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Flak
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« Reply #22 on: September 06, 2009, 09:11:46 PM »

and that will make me purple

Thanks guys, now we will move regular chat to the chat topic and leave this one for official post's moves and such

Here is the map, everyone has 6 territories, 1 capitol, 2 depot's and 3 armies.

Bonus's

First Player to Capture 12 Territories gets a bonus army of 7000 gc

First Player to Capture 3 UU Territories gets a bonus army of 5000 gc

First Player to Capture 2 UU Territories gets to buy one extra Free Item in all armies.

Victory Conditions

Domination: Capture and hold 70% Capitols for whole 1 turn.

Conquest: Capture and hold 50% of the territory for whole 1 turn

Mystic: Capture and hold 100% unique territories for 1 whole turn

Allied Victory: 2 Allies Capture and hold 75% of the territory for whole 2 turns


Players to do List

Make armies and use the new update, keep in mind the unit and item limitations. If a players add too many units or item to and army then they will be left in the roster and not join the battlefield. Testing vs other players is highly recommended.

Consider moves and discussion for alliances is ofcz open.

Study the map and learn the location of your own capitols, depots and UUs but also the enemies capitols and depots, also study the ferry routes.



Nation Colors
Flak----------------Necro
Alavet-------------Goblin
Nitrox--------------Vampire
Cholio--------------Empire
Warhammerfreak----Orc
Bembelimen---------Mercenary
Ghabry-------------Allied
« Last Edit: September 06, 2009, 09:22:16 PM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
alavet
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« Reply #23 on: September 07, 2009, 08:18:14 AM »

Alavet Goblin Hordes:

Diplomacy:
-declare alliance with Whfreak brave orcs
-declare war with Cholio pitful people
-suggest peace/alliance with Flak necromancers

Moves/Attack:
G1 moves from 2-12-I to 2-10-I
G2 moves from 1-6-A to 1-11-B
G3 moves from 3-9-I to 2-6-I
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
warhammerfreak
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« Reply #24 on: September 07, 2009, 01:52:33 PM »

WHF orc orders

Diplomacy
-The Great Green alliance is founded
-I would like to declare an alliance with the dark death stuff of Flak
-I declare war to the humans of cholio

Moves
Army3 moves to 3-14b
Army1 moves to 2-11c
Army2 moves to 4-9b
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Ghabry
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« Reply #25 on: September 07, 2009, 02:18:09 PM »

Ghabry Elven

Diplomacy:
- suggests alliance with Flak

Moves/Attack:
(1) moves from 4-5-E to 3-1-E
(2) moves from 2-9-E to 2-8-E
(3) moves from 3-3-D to 1-2-D
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bembelimen
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« Reply #26 on: September 07, 2009, 02:24:43 PM »

bembelimen Mercenary orders:

Diplomacy
- suggest alliance with Cholio against the green horde
- declares alliance with Ghabry
- suggest alliance with Flak, if he deny alliance with greenskins

Moves

- Army1 moves from 2-4-H to 3-9-F
- Army2 moves from 3-1-H to 3-2-G
- Army4(3) moves from 4-6-H to 2-10-H
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Nitrox
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« Reply #27 on: September 07, 2009, 02:31:49 PM »

Vampire Counts from Luccini

Diplomacy
-Suggest alliance with Flak, alliance dead with the dead

Moves
Vampire Count army(2) moves from 3-3-F to 2-1-F
Vampire Count army (3) moves from 1-1-G to 2-2-F
Vampire palace royal Army(1) moves from 4-5-I to 3-4-F
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Flak
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« Reply #28 on: September 07, 2009, 06:35:49 PM »

wow i guess we move then lol

Alliances
Alavet & Warhammerfreak Ally
Ghabry & Flak Ally
Bembelimen & Flak Ally
Nitrox & Flak Ally
Ghabry & Bembelimen Ally
Cholio & Bembelimen Ally


WAR
Alavet is at war with Cholio
Warhammerfreak is at war with Cholio
Flak is at war with Warhammerfreak


Flak Necro Diplomacy
Flak agrees to alliances with Ghabry, Nitrox and Bembelimen
Flak refuse alliances with WHF & Alavet
Flak declares war on the Green Alliance

Moves
UN1 moves 3-2-C to 2-8-B
UN2 moves 3-2-C to 3-1-C
UN3 Draws First Blood, Attacks Orc1 at 2-11-C

« Last Edit: September 08, 2009, 06:36:57 PM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Cholio
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« Reply #29 on: September 08, 2009, 02:28:08 PM »

Divine emperor Cholio's orders:

Diplomacy
War with Warhammerfreak
War with Alavet
Accept bembelimens proposition of an alliance

Moves
HE3 moves from 2-5-6 to 2-6-I
HE2 moves from 3-9-H to 3-3-I
HE1 moves from 3-3-I to 3-5-I
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"There is no innocence, only degrees of guilt."

All hail the inquisition. Wink
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