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Author Topic: Conquest Battleground (OLD MAY JUNE JULY)  (Read 49740 times)
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Flak
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Jake Nielsen


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« Reply #45 on: May 27, 2009, 01:55:58 PM »

is your purpose to attack Malus's GO1 where ever it moves to?
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Grend
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« Reply #46 on: May 27, 2009, 02:45:40 PM »

Not exactly, he moved to my Army 2. So if  I can, Ill attack his capitol with my army 3. Or can you only move twice as long as you stay within your own area? If it is not possible, can I attack to help my army 2? And if not, I would like to move to the area next to his capitol, below my army 2
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Flak
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« Reply #47 on: May 27, 2009, 03:16:00 PM »

yes 2 moves on your own territory 1 outside it, but you are allowed to move past one of your own armies

We will see what Malus does with his army, he figured he was getting the new army now but he doesnt, when we see where his moves to then we will see where you are able to move to

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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
warhammerfreak
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« Reply #48 on: May 27, 2009, 05:30:48 PM »

Dudes, this is going FAST.

MY ORDERS

no diplomacy yet

MOVEMENT

4-3A TO 2-2B
1-7B TO 4-9B
1-6B TO 4-9B (first one to attack)
1-1B TO 1-6B
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alavet
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« Reply #49 on: May 27, 2009, 06:19:17 PM »

gl flak

whfreak please indicate your armies numbers when placing orders
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Flak
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« Reply #50 on: May 28, 2009, 07:24:19 PM »

TURN 4 Orders 3-6

Orders
*3rd Battles
*4th Post battle army upgrades
*5th Re-fit unmoved armies
*6th Create new armies

There Has been some confusement concerning Malus's Moves and therefor also what move option Grend has,
its now been 2 days since i commented that the moves Malus made was invalid, so to not hold up the game any further and lose the good pace we have, i will now post the moves i do know and the moves i think Grend wants to move, Grend and Malus both have 24 hours to alter the moves ive posted if they are incorrect with their wishes, after 24 hours they will be official. I suspect Malus wont leave the capitol, im not sure of Grends move but he mentioned being placed below his army 2 so thats what ive done, i can imagine Grend might like to attack if Malus stays.

Let us know the alteration desired




Battles to be decided

Flak vs Warhammerfreak
Double Attack 4-9-B HA1 vs A1(Host) Sylvania and HA1 vs A2 (Host) Road to Kislev

Flak vs Alavet
Double Attack 1-13-B HA2 (Host) vs Hare3 Tutorial and HA2 vs OAK1 (Host) Forrest Before Kislev

Malus vs Grend
4-8-C Army 1 (Host) vs Army 2 at Loren Lake
« Last Edit: May 29, 2009, 07:06:06 PM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Flak
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« Reply #51 on: May 28, 2009, 08:19:05 PM »

Flak vs Alavet
Double Attack 1-13-B HA2 (Host) vs Hare3 Tutorial and HA2 vs OAK1 (Host) Forrest Before Kislev

Alavets army won another victory

HA2 survives but is forced to retreat with only half its men
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Grend
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« Reply #52 on: May 29, 2009, 12:36:12 PM »

Erm... The reason I didnt move Army 2 was because Malus was attacking it...
So if he suddenly isnt, I would like to attack him with it.
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Flak
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« Reply #53 on: May 29, 2009, 04:06:41 PM »

ok you go ahead and do that, ill update the map later

ive done that now
« Last Edit: May 29, 2009, 09:18:18 PM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Flak
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« Reply #54 on: May 31, 2009, 04:27:53 PM »

Flak vs Warhammerfreak
Double Attack 4-9-B HA1 vs A1(Host) Sylvania and HA1 vs A2 (Host) Road to Kislev

Flaks armies where successful in the capitol defense, both Warhammerfreaks armies have been disbanded

at the end of turn 5 WHfreak may create 2 new armies
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Flak
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« Reply #55 on: May 31, 2009, 04:28:43 PM »

Battles Remaining

Malus vs Grend
4-8-C Army 1 (Host) vs Army 2 at Loren Lake
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Malus
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« Reply #56 on: May 31, 2009, 06:06:37 PM »

On a sunny day the evil drows and orcs fights to show who will capture the orcish capitol.
After many deaths and loses the lake coloured bloody red.

The orcs win with many loses.
GO1 stays at the capitol to defend it too the death!
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Flak
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« Reply #57 on: May 31, 2009, 07:10:56 PM »

TURN 5, Orders 1-2

Orders
1*Diplomacy
2*Moves/Attack




Grend, Malus and alavet have new armies in the field now


AT the end of this turn, Grend, warhammerfreak x2 and alavet will get new armies
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Malus
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« Reply #58 on: June 01, 2009, 09:21:57 AM »

Malus Orc orders

Diplomacy
The orcs donĀ“t need any alliance with non-orcs! Waaaargghhhhh! 

Moves
GO2 3-2-C to 3-1-C
GO1 stays at captiol because they have drink to much blood on battlefield

We will fight to the dead!!
Waaaaaaarrrghhhhhhh!
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alavet
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« Reply #59 on: June 01, 2009, 10:11:16 AM »

Alavet Vampire orders

Diplomacy
Alavet Vampire suggest alliance for the 20 turns with Malus Orc in condition of giving to the Alavet forces territory 3-2-c with possibility of creation army, and giving to the Malus Orc territory 1-13-B or 2-11-A, by their choice, with possibility of creation army. (Flak please give your comments regarding on which conditions (and possibly removing armies) its possible.

Moves
HARE3_2 stays at 1-13-B and trying to re-fit.
OAK1_0 moves from 3-14-B to 3-17-B
HOUND2_0 defend on 1-10-B
PIPE4_0 moves from 2-12-I to 2-10-I


Your moves are ok mate Smiley
« Last Edit: June 01, 2009, 05:39:22 PM by Flak » Logged

Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
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