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Orc Campaign
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Topic: Orc Campaign (Read 11821 times)
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sipax
Campaign Creator
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Posts: 147
Orc Campaign
«
on:
October 16, 2009, 07:40:44 PM »
Play with orcs for their survival:
Orcs are very close to extinction. (especially with their death rate, hehe).
You, great veteran Hork with your best mans must create new world - world of orcs.
Fight with great fury, create a big horde (if your henchmans will not die too fast, lol)
Enemies:
Empire. I will use updated version of my previous empire enemy.
Main character/reqiment:
Hork chieftain and his elite orcish warriors. 12/12 reqiment of orc boyz+ great leader with superior stats.
Whats special?
-You will have mage only in few missions (he replaced steam tank). But he will join you with 1800 exp points.
-Cavalry is very rare unit. (if compare to the original campaign)
-Really cowardly orcs, but they still can bite!
I think it cant take too much time. (1 week +/- some days)
(Hork~Mork)
DarkOmen_extra1.zip
(118.95 KB - downloaded 693 times.)
DarkOmen_extra1.zip
(118.95 KB - downloaded 693 times.)
«
Last Edit: November 08, 2009, 06:05:14 PM by Ghabry
»
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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sipax
Campaign Creator
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Posts: 147
Re: Orc Campaign
«
Reply #1 on:
October 28, 2009, 05:31:10 PM »
60% is ready.
Status: temporary freezed. (yes, temporary)
I will continue work on this campaign later, the first reason is study.
Campaign is not too suck, sometimes i need to play 7-9 times the same misson, because im out of gold after mission or
just loosed some reqiments. <- It makes progress a bit slow.
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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Mikademus
Developer
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Posts: 546
Re: Orc Campaign
«
Reply #2 on:
October 28, 2009, 07:21:21 PM »
Good that your keeping us updated with your progress! Looking forward to the Greenskin campaign, will be fun!
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alavet
Orc Shaman
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Posts: 1004
Re: Orc Campaign
«
Reply #3 on:
October 28, 2009, 07:58:50 PM »
wtf , w/o magic it will be soo boring :-(
i htink you better to change opponents strenght than remove a mage...
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
bembelimen
Crossbowman
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Posts: 730
Who am I and how many?
Re: Orc Campaign
«
Reply #4 on:
October 28, 2009, 10:52:37 PM »
Is this part of the patch you showed me weeks ago?
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"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
sipax
Campaign Creator
Offline
Posts: 147
Re: Orc Campaign
«
Reply #5 on:
October 29, 2009, 04:41:02 PM »
Quote from: bembelimen on October 28, 2009, 10:52:37 PM
Is this part of the patch you showed me weeks ago?
Hmm, no. Its just campaign which includes:
-Changed player's troops.
-Changed enemy troops.
-Few changed pictures in troop roster.
Thats all.
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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olly
Global Spokesperson
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Posts: 2272
Re: Orc Campaign
«
Reply #6 on:
October 30, 2009, 09:45:50 AM »
Sounds Great and this is by far the best way to get started in Modding Dark Omen!
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
sipax
Campaign Creator
Offline
Posts: 147
Re: Orc Campaign
«
Reply #7 on:
November 08, 2009, 05:19:39 PM »
Campaign is ready.
It was tested fully, all errors/bugs were fixed & balance are now good.
Difficulty: hard. (x2 times harder than original campaign)
http://forum.dark-omen.org/index.php?action=dlattach;topic=576.0;attach=264
«
Last Edit: November 08, 2009, 06:06:05 PM by Ghabry
»
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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Ghabry
Developer
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Posts: 1020
Re: Orc Campaign
«
Reply #8 on:
November 08, 2009, 05:40:52 PM »
psst sipax. Create 2 copies of the 1parm/plyr_all.arm and rename them to:
plyr_alg.arm and plyr_alf.arm
Then the German and France user can play it too.
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sipax
Campaign Creator
Offline
Posts: 147
Re: Orc Campaign
«
Reply #9 on:
November 08, 2009, 06:02:33 PM »
Im not able to edit my post and re-attch file.
And i dont wanna disturb Bembelimen again.
«
Last Edit: November 08, 2009, 06:18:08 PM by sipax
»
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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Ghabry
Developer
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Posts: 1020
Re: Orc Campaign
«
Reply #10 on:
November 08, 2009, 06:06:33 PM »
k, modified attachment for you
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Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: Orc Campaign
«
Reply #11 on:
November 14, 2009, 03:35:06 PM »
Im currently playn the campaign at the hard difficulty and i find it a fun challenge, the regiments are not of high quality so they must be used with caution. Nice work
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: Orc Campaign
«
Reply #12 on:
November 14, 2009, 09:47:47 PM »
a tip for you if you like me when making campaigns is annoyed that mages cant change books or will crash if they do.
Give the AI a base mage and then add 3 spells of the book that you like him to have, Malus has a topic somewhere with all the codes for adding magic as i think you may know as the "Sage" has fist of gork on lvl 1 mage
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
sipax
Campaign Creator
Offline
Posts: 147
Re: Orc Campaign
«
Reply #13 on:
November 20, 2009, 07:16:20 PM »
Quote from: Flak on November 14, 2009, 09:47:47 PM
a tip for you if you like me when making campaigns is annoyed that mages cant change books or will crash if they do.
Give the AI a base mage and then add 3 spells of the book that you like him to have, Malus has a topic somewhere with all the codes for adding magic as i think you may know as the "Sage" has fist of gork on lvl 1 mage
Great hint! Thanks!
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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