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Author Topic: Portrait meshes  (Read 36992 times)
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olly
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« Reply #45 on: June 28, 2016, 10:58:57 PM »

Yep no problem, I've been adding the new heads to your Dwarf Adventures campaign whilst testing, so should have 3 or 4 complete heads during this weekend hopefully.

Smiley


* DwarfNoWeapons.jpg (179.98 KB. 640x480 - viewed 126 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #46 on: July 03, 2016, 01:22:29 AM »

The pipe animation is looking great in game, thanks!


* DwarfMinerPiperInGame1.jpg (118.93 KB. 640x480 - viewed 117 times.)



* DwarfMinerPiperInGame2.jpg (111.89 KB. 640x480 - viewed 120 times.)



* DwarfMinerPiperInGame3.jpg (111.69 KB. 640x480 - viewed 123 times.)


Smiley


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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #47 on: July 03, 2016, 01:40:16 PM »

and the Dwarf Engineer's mouth and eyes animation (just fine tuning their position coordinates in HEAD.DB)


* DwarfMinerMouth.jpg (112.5 KB. 640x480 - viewed 125 times.)



* DwarfMinerMouth2.jpg (112.33 KB. 640x480 - viewed 118 times.)

« Last Edit: July 03, 2016, 01:47:22 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #48 on: July 10, 2016, 01:35:03 AM »

Updated Dwarf King (D2_ in Cuthalion's Dwarf Adventures Campaign) and also contains Illidan's latest Dwarf heads that can replace D2_ to test.

https://www.dropbox.com/s/w9ypb2sef7bdw2h/DwarfHeadsJuly2016.zip?dl=0


* Slayer.jpg (118.29 KB. 640x480 - viewed 110 times.)


Smiley

**Updated Mod pack to include all new heads in Wood Elves, Dwarf Adventures and Dark Omen 2 mods**

http://forum.dark-omen.org/help-section/ultimate-dark-omen-xpvistawin7win81win10-game-fixes-t111.0.html

« Last Edit: July 10, 2016, 10:44:41 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
illidan
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« Reply #49 on: July 10, 2016, 08:59:28 PM »


* Nouvelle image bitmap.jpg (174.73 KB. 1308x734 - viewed 105 times.)

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illidan
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« Reply #50 on: July 11, 2016, 03:10:33 PM »

new head


* 128.bmp (17.05 KB. 128x128 - viewed 283 times.)

* king head.zip (92.57 KB - downloaded 50 times.)


* 128 rune master.bmp (17.05 KB. 128x128 - viewed 277 times.)

* export rune master.zip (90.17 KB - downloaded 52 times.)

* king head.zip (92.57 KB - downloaded 50 times.)
* export rune master.zip (90.17 KB - downloaded 52 times.)
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olly
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« Reply #51 on: July 11, 2016, 09:22:16 PM »

Fantastic!

Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #52 on: July 18, 2016, 09:33:53 PM »

They both look great in game, so will now do the mouths etc.


* DwarfKing.jpg (173.3 KB. 635x478 - viewed 90 times.)



* DwarfRuneMaster.jpg (173.16 KB. 638x478 - viewed 97 times.)


Thanks!

Smiley

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illidan
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« Reply #53 on: July 19, 2016, 06:38:20 PM »


* AB_BITS.BMP (17.12 KB. 128x128 - viewed 221 times.)




* AB_BITS1.bmp (17.12 KB. 128x128 - viewed 220 times.)




* AB_BITS1.bmp (17.12 KB. 128x128 - viewed 224 times.)

« Last Edit: July 19, 2016, 06:49:16 PM by illidan » Logged
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« Reply #54 on: July 20, 2016, 06:53:21 PM »

Would love to see a guide but the link does not work for me. If you are working on a new guide please let me know, would love to try this out.
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« Reply #55 on: July 21, 2016, 09:34:03 AM »

Welcome, yep I am doing a new guide so will publish it soon, as always appreciate help.

Smiley
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« Reply #56 on: July 27, 2016, 09:54:02 PM »

Have been applying your new mouths to the Dwarf Thunderer


* DwarfThundererMouth3.jpg (174.87 KB. 640x480 - viewed 91 times.)



* DwarfThundererMouth2.jpg (172.89 KB. 640x480 - viewed 85 times.)

« Last Edit: July 27, 2016, 10:17:12 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #57 on: July 28, 2016, 09:02:38 PM »


* rune master.bmp (17.12 KB. 128x128 - viewed 190 times.)




* calque_DEATH.gif (1.04 KB. 128x128 - viewed 190 times.)



* rune master0.bmp (17.12 KB. 128x128 - viewed 184 times.)




* injured claquexcf.gif (1.15 KB. 128x128 - viewed 186 times.)




« Last Edit: July 28, 2016, 09:32:39 PM by illidan » Logged
olly
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« Reply #58 on: August 21, 2016, 12:10:46 AM »

Started creating Skaven Thanquol's portrait texture

* SVHeadThanqoul.jpg (188.63 KB. 1024x665 - viewed 86 times.)


and will then be adjusting the existing 3d Skaven Head to fit

* SVHeadThanqoulBlender.jpg (164.15 KB. 1024x728 - viewed 82 times.)


Smiley




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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #59 on: November 14, 2017, 07:46:54 PM »

After some help deciphering the portrait .seq and .key animations please, found in

 C:\Program Files (x86)\Dark Omen\Graphics\PORTRAIT\SCRIPT

Will start off by watching visible differences on the ingame portraits when using 1.seq and 2.seq etc.. to understand their data


* DO seq1.jpg (202.85 KB. 642x509 - viewed 62 times.)



* DO seq2.jpg (199.45 KB. 639x510 - viewed 61 times.)





« Last Edit: November 14, 2017, 08:43:19 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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