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Topic: Giant (Read 25146 times)
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kilowic
Mummy
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Posts: 119
Iron Fist
Re: Giant
«
Reply #15 on:
April 29, 2012, 09:36:49 AM »
It looks cool
«
Last Edit: September 20, 2012, 11:10:34 PM by olly
»
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kilowic
I PLAY FAIR OMEN MOD
olly
Global Spokesperson
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Posts: 2268
Re: Giant
«
Reply #16 on:
April 30, 2012, 01:17:20 AM »
*Update - Completed the Charging pose Giant animation sheet*
Just the Combat and Death Animation Frames to go.
*Update - New Guide to follow and easily make your own sprites"
http://forum.dark-omen.org/2d-sprites/call-of-warhammer-3d-models-to-dark-omen-2d-sprites-t805.0.html;msg11491#msg11491
«
Last Edit: May 06, 2012, 03:24:38 AM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
Global Spokesperson
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Posts: 2268
Re: Giant
«
Reply #17 on:
June 01, 2014, 09:35:26 PM »
Unfortunately I've found an annoying limitation within Dark Omen. To make large sprites you can double and even quadruple the size of sprites (GIMP scale 200%) that works in CPU mode but sadly in 3d mode u can't even double the size. So it's hard to make my tall Giant in 3d mode, I think DreadKing/Treeman/Troll size is our limit for 3d mode which is what the rat ogre uses. I will continue testing...as need to make a mage/vamp class sprite tall enough for skaven screaming bell, if possible.
DK.jpg
(138.83 KB. 482x710 - viewed 837 times.)
*****Solved below by making sprite sheets maximum of 640x1024*****
«
Last Edit: January 02, 2015, 08:38:50 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
Global Spokesperson
Offline
Posts: 2268
Re: Giant
«
Reply #18 on:
January 02, 2015, 05:42:27 PM »
***Fixed*** I found the maximum size of a sprite sheet is 640x1024 (the biggest Dread King sheet) so I scaled all my Giant sprite sheets to be of size 640x1024 in GIMP and now they work in full 3d mode!
GiantInGame.jpg
(169.13 KB. 640x480 - viewed 902 times.)
So will now retry scaling the Skaven Screaming Bell
***Update- Making all Skaven Screaming Bell sprite sheets 640x1024 worked in full 3d Mode***
SB.jpg
(169.24 KB. 640x480 - viewed 891 times.)
«
Last Edit: January 02, 2015, 08:40:36 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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